Adds a risk / reward socket system to Valheim.
Adds a very nice backpack and Build Your Own Backpack™!
Adds a skill that increases the health of pieces built by you.
Adds basic group features to the game.
Adds a skill that increases health, stamina, eitr and HP regeneration for cooked food.
Adds a skill that increases exploration radius and movement speed.
Adds a skill that increases item yield while foraging and makes berries and mushrooms respawn faster.
Lets you target any portal, instead of having to connect two portals via a tag.
Makes recovering your tombstone less annoying.
Adds a skill that increases the durability of armor and weapons and other perks for blacksmithing.
Puts YOU in control of creature level and loot!
Adds a death feed to your server.
Disables the camera movement, while the game is paused.
Adds a skill that reduces the stamina usage of dodging.
Adds a skill that makes crops grow faster and increases item yield for harvesting crops.
Fills the weapon gaps in the game.
Replaces the wood cutting skill with a Lumberjacking skill.
Adds a skill that increases damage dealt while mining and item yield from ore deposits.
Uncaps the sending and receiving limit for network traffic.
Adds a skill that increases the maximum carry weight.
Adds a profession system to your server. Read the description to learn how.
Adds a skill that makes taming animals faster and increases item yield of tamed creatures.
Adds a skill that increases the health of ships, sailing speed and exploration radius while sailing.
Removes the freeze that happens if the world is being saved.
Makes you starve, if you don't eat.
Removes the censorship in the game. Also speeds up the loading of the server list by a lot.
Makes dodging and parrying in combat in multiplayer much easier.
Reloads cfg files, if they are changed, so you don't have to restart the game / server.
Lets you configure the input size and conversion speed of building pieces like the smelter, windmill and charcoal kiln.
Gives the Valheim server a bit more responsibility.
Lets you customize food stats, like health and stamina, recipes and stat decay over time.
Adds basic guild features to the game.
Makes the boss powers weaker, but passive. Optionally, they can still be activated for a short burst of power.
Saves your character on the server, instead of your computer, to prevent you from messing with it.
Prevents mods from spamming the BepInEx Log.
Improves various aspects regarding the skills in the game.
Makes mods load faster.
Removes the healing ticks of food and makes you slowly, but constantly regenerate HP instead.
Adds a skill that reduces damage taken. Skill increases by taking damage.
Adds a skill that increases the base health.
Everything your comfortable heart requires
Twice the weapons, twice the fun.
Makes creatures ignore you after you have teleported, until you take action.
Weapons or armor or both can be equipped instantly.
Lets you open a portal to hell, to drag your friends back into the world of the living.
Lets you configure the base speed of ships.
Simple client-side mod to mute selected sounds in the game.
Makes consuming food increase your stamina regeneration.
Lets you configure when items on the floor should be deleted.
Lets you configure who can access your tombstone. Can also remove tombstones after a time.