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Blasted Swimming Tarred Bug Fix

Fixes for stale swimming/tar states, ZNetScene cleanup errors, LiquidVolume array lifetime, Character and StatusEffect teardown, EnemyHud cleanup, and optional MagicPlugin projectile, summon teleport, and registry interoperability.

Client & Server

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0
Downloads
5
Version
1.2.0
Updated
Author
sighsorry
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Runs on
Client & Server
Required by
1 mods

Description

BlastedSwimmingTarredBugFix


Defensive runtime fixes for stale liquid state, scene and Character lifecycle cleanup, and optional MagicPlugin interoperability.

What It Fixes

  • Random swimming while nowhere near water.
  • Random tarred state after leaving a Plains tar pit.
  • Portal, dungeon, or scene transitions leaving old liquid state behind.
  • Carts or floating objects keeping water/tar state after a missed trigger exit.
  • Long-lived LiquidVolume raycast arrays using a short-lived allocator.
  • Scene cleanup failing on missing, destroyed, or mismatched ZNetView data.
  • Malformed StatusEffect start effects interrupting Character destruction.
  • Character registry and EnemyHud entries surviving incomplete destruction.
  • MagicPlugin projectile patches repeatedly registering configuration handlers.
  • MagicPlugin summon teleport and Character registry patches reading destroyed or incomplete objects.

How It Works

Liquid and scene protection

  • Rejects stale positive liquid updates when the source no longer overlaps the target.
  • Removes stale entries from WaterVolume and LiquidSurface before floater updates.
  • Clamps water/tar counters so missed exits cannot drive them below zero.
  • Clears purged state only when no current liquid trigger overlaps the target.
  • Clears player liquid state after a teleport successfully starts.
  • Keeps LiquidVolume raycast arrays valid for their full lifetime.
  • Cleans invalid or mismatched ZNetScene entries without dereferencing destroyed views.

Character lifecycle protection

  • Safely tears down StatusEffect start effects with missing or invalid ZNetView components.
  • Repairs Character registry and EnemyHud bookkeeping when Character.OnDestroy is incomplete or throws.
  • Prunes tracked creature-removal state after scene teardown.

Optional MagicPlugin interoperability

When MagicPlugin is installed, each compatible fix is enabled independently only after its expected types, methods, fields, and Harmony patch are validated:

  • Replaces the affected Attack.FireProjectileBurst prefix with a guarded implementation.
  • Moves valid followed summons only after a player teleport succeeds.
  • Removes destroyed Characters before MagicPlugin reads the global registry.

MagicPlugin is optional and is not a Thunderstore package dependency.

Automatic Compatibility

  • MyPitsDontLeak disables the integrated LiquidVolume lifetime module.
  • Scenic disables the integrated scene cleanup module.
  • MagicPlugin support stays inactive when the expected plugin or patch structure is absent.

Configuration

[Synchronization]
LockConfiguration = true

[Liquid]
Enabled = true
BoundsPadding = 0.75

[Diagnostics]
DebugLogging = false

Only the liquid settings are synchronized. Character lifecycle and compatibility modules are automatic and have no configuration switches.

The 1.2.0 configuration layout is not migrated from older layouts. Delete BepInEx/config/sighsorry.blastedswimmingtarredbugfix.cfg once if you want to remove obsolete entries and regenerate a clean file.

Credits

GitHub

https://github.com/sighsorry1029/BlastedSwimmingTarredBugFix

Changelog

1.2.0 Latest
  • Fold RuntimeFixes and InteropFixes functionality into the existing BlastedSwimmingTarredBugFix package
    - Add guarded Character and StatusEffect teardown, registry, and EnemyHud cleanup
    - Add optional MagicPlugin projectile, successful summon teleport, and Character registry compatibility
    - Keep the existing Blasted GUID, DLL, Thunderstore package, and server-required policy
    - Replace the old configuration layout without migration; remove retired InteropFixes.dll or RuntimeFixes.dll copies
1.1.1
  • Preserve ZDO recreation and prevent partial scene cleanup reprocessing
    - Harden mixed-liquid validation and automate versioned Thunderstore packaging
1.1.0
  • Add integrated LiquidVolume lifetime and ZNetScene cleanup protections
    - Harden liquid source validation, mixed-liquid recovery, and release packaging
1.0.3
  • Fix random swimming regression in Plains and Mistlands
    - Add throttled local-player stale liquid recovery
1.0.2
  • Refactoring and optimizations
    - Restore guarded local-player stale liquid recovery
1.0.0
  • Initial Release

Full version history & older downloads →

Manual installation instructions
1

Install BepInExPack Valheim

BepInExPack Valheim is required to run mods in Valheim.

Download BepInExPack Valheim 5.4.2333 · View mod page

Check out the mod page for detailed installation instructions.

2

Install Blasted Swimming Tarred Bug Fix

This mod must be installed on both the client and the server.

Download Blasted Swimming Tarred Bug Fix 1.2.0

Extract the ZIP and place the file(s) into the BepInEx/plugins/ folder inside your Valheim game folder.