Each world's shared discoveries are saved on the server in BepInEx\config\DiscoverySync\worlds\<world id>.json.
The same file lists each character under Characters, with a short Id, the character's name, the player's platform ID (such as a Steam ID) and a Status:
Accepted: receives the world's shared discoveries.ManualOnly: declined, and only learns what it discovers itself.Pending: has not answered Munin yet, so it doesn't receive shared discoveries.
Discoveries maps each shared item to the Id of the character who discovered it first, for example "Wood": 1. 0 means Unknown.
"Characters": [
{ "Id": 1, "CharacterName": "Freki", "PlatformId": "76569453934611979", "Status": "Accepted" }
],
"Discoveries": {
"Wood": 1,
"Stone": 0
}