After the last update, an error appeared in the log - I don’t know if it affected anything.
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: SkillManager.SkillExtensions.GetSkillFactor (Character character, System.String name) (at :0) Ranching.Ranching+IncreaseLevel.Prefix (Procreation __instance) (at :0) (wrapper dynamic-method) Procreation.DMDProcreation::Procreate(Procreation)