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CLLC Causes Seals in DeepNorth to Error When killed Won't do

When killing or attempting to kill a Seal in DeepNorth the below error occurs - Gale Profile Code is 68d5b627-433e-145a-614b-f3e8df6b3ab0

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Jotunn.Managers.CreatureManager+<>c__DisplayClass26_0.<EnableCumulativeLevelEffects>b__0 (Jotunn.Entities.CustomCreature x) (at D:/Projects/Jotunn/JotunnLib/Managers/CreatureManager.cs:296) System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable1[T] source, System.Func2[T,TResult] predicate) (at <72c70ddccac6482cac87700e833c8fb0>:0) Jotunn.Managers.CreatureManager.EnableCumulativeLevelEffects (LevelEffects self, System.Int32 level) (at D:/Projects/Jotunn/JotunnLib/Managers/CreatureManager.cs:296) Jotunn.Managers.CreatureManager+Patches.EnableCumulativeLevelEffects (LevelEffects __instance, System.Int32 level) (at D:/Projects/Jotunn/JotunnLib/Managers/CreatureManager.cs:93) (wrapper dynamic-method) LevelEffects.DMDLevelEffects::SetupLevelVisualization(LevelEffects,int) (wrapper dynamic-method) Ragdoll.DMDRagdoll::Setup(Ragdoll,UnityEngine.Vector3,single,single,single,CharacterDrop,int,bool) (wrapper dynamic-method) Character.DMDCharacter::OnDeath(Character) Character.CheckDeath () (at <030acc1fa99247f68cf8ec1aed3604d6>:0) (wrapper dynamic-method) Character.DMDCharacter::CustomFixedUpdate(Character,single) MonoUpdatersExtra.CustomFixedUpdate (System.Collections.Generic.List1[T] container, System.Collections.Generic.List1[T] source, System.String profileScope, System.Single deltaTime) (at <030acc1fa99247f68cf8ec1aed3604d6>:0) MonoUpdaters.FixedUpdate () (at <030acc1fa99247f68cf8ec1aed3604d6>:0)

[Mod Author]

That's a Jotunn error, not a CLLC error.

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