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CLLC 5.0.5 on Valheim 1.0.16 Linux client: Steamworks is not initialized during Awake Done

Valheim: 1.0.16 OS: Arch Linux x86_64 Kernel: 7.2.6-arch2-1 Steam: Native Linux client BepInExPack Valheim: 5.4.2351 CLLC: 5.0.5/5.0.4
Fresh Valheim installation with CLLC as the only plugin. BepInEx and CLLC were also tested with a completely manual installation, without a mod manager. CLLC fails during CreatureLevelControl.Awake() with: InvalidOperationException: Steamworks is not initialized Stack trace goes through: Localization.instance -> PlatformPrefs -> SteamUtils.IsSteamRunningOnSteamDeck() No CLLC config file is generated. The issue reproduces with:

  • Gale
  • manual BepInEx/CLLC installation
  • native Linux
  • Proton The same CLLC 5.0.5 installation works correctly on my Linux dedicated server and registers CL&LC ConfigSync. So far the issue appears to affect the game client initialization, not the dedicated server.
[Mod Author]

Change the language of the game, then change it back.

Well thanks for the quick response. It did fix the issue!

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