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Creature Level & Loot Control v5.0.5 whitelist for Renegade Vikings v1.4.2 Done

Hi! I’m using Creature Level & Loot Control v5.0.5 together with Renegade Vikings v1.4.2.

I want CLLC to keep working normally on vanilla creatures, but completely ignore Renegade/Overlord Vikings, since they have their own level/star system.

The Viking prefabs are:

BLV_RenegadeVikingT1 → T6Magic / T6Melee BLV_OverlordVikingT1 → T6

My CLLC settings include Difficulty = Insane and Creature size increase per star = 30.

I tried using CreatureConfig.yml with:

BLV_RenegadeVikingT1: stars: 0: [0]

but the Viking still spawned with 4 stars and was larger, so CLLC was still affecting it.

I also tried disabling per-star scaling with size: 0, health per star: 0, etc., but this caused frequent crashes and didn't seem to work.

I also noticed that using the full example CreatureConfig.yml changes the star distribution of vanilla creatures, so I'm now using only a minimal config.

What is the correct way to exclude specific prefabs from CLLC's star/scaling system while keeping CLLC fully active for normal creatures?

Thanks!

[Mod Author]
BLV_RenegadeVikingT1:
  stars: 0

and make sure the "use external creature YAML" is on in the cfg.

If you mean “Use creature configuration yaml”, it’s already set to ON, and I’ve already tried the setup you mean, but it doesn’t work. The Vikings still spawn with stars.

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