Confirm with your password

Shift level up chance for no star vanilla creatues affecting other creatures Done

Seems like shift level up chance for no star vanilla creatures might affect some creatures which have stars in vanilla.

Limited testing, but noticed with fluid second factor on medium difficulty, no wolves or drakes appeared with stars in mountains over several irl days. Killed bonemass, so expected world level would be 1 in mountains AFAIK, tested changing to custom difficulty and setting chance to 94,5,1,0,0 for world level 1, ie zero chance for no star. Enabled devcommands and fly to fly around in unexplored areas of mountains, still only zero star spawns. Tried changing shift level up chance for no star vanilla creatures to 0, after which all new spawns appears to be 1+ star in mountains

Profile code: c3bdab50-60f6-c4e9-c6e0-549e943c782e

[Mod Author]

You would have to check in the night. During the day, wolves cannot really have any stars in vanilla.

Right, I guess max star level changes for wolves based on time of day, so during daytime wolves should be shifted as if no star, while during night it should have default level up chances?

[Mod Author]

I honestly cannot tell you how vanilla handles that, but I can tell you that CLLC builds upon that. So, yes. If wolves cannot have any stars during the day, they will be shifted.

Actually 2* wolves now spawn during the day in vanilla.

Log in to reply.