OdinArchitect — Versions
1.6.8 ✓ Scan successful Download 4× 28.3 MB
Dependencies: ValheimModding-Jotunn-2.29.1
- Fixed Stone Arch Mesh for texture mapping.
1.6.7
- Added Bear Meat to food smelter and compost.
1.6.6
- Adjusted some of the UV mapping of mesh
1.6.5
- Fixed issue with some layer tags and colliders
1.6.4
- Fixed issue with Marble Creep Wide randomly rotating when placed... on a 2nd piece
1.6.3
- Fixed issue with Marble Creep Wide randomly rotating when placed.
1.6.2
- Fixed issue with Grilled Neck Tail in the food smelter
1.6.1
- Changed shader settings for more shadows
1.6.0
- Changed stability of some walls
1.5.9
- Changed stone arch stability settings.
1.5.8
- Changed some pieces that were set as "Stone" to "Iron" to allow for greater support. Added "Ash Resistance" to stone pieces to prevent wear due to Ash Damage.
1.5.7
- Fixed more snap points, stone stair center of mass issues.
1.5.6
- Fixed more snap points, some colliders, fixed flag for stone/marble pieces for burnable.
1.5.5
- Fixed some of the Snappoint issues
1.5.4
- Updated PieceShader on Copper Roofs to fix Shadow Issue.
1.5.3
- Added RawFish to compost conversions
1.5.2
- Added drawbridge trigger for opening and closing at range of bridge.
1.5.1
- Fixed drawbridge size/scale
1.5.0
- Fixed sfx/vfx not registered on storage boxes.
1.4.9
- Fixed negative mesh scale on chests.
1.4.8
- Fixed folders that were removed by thunderstore.
1.4.7
- Fixed broken refs
1.4.6
- Fixed broken snap points on Big 45 Beam
1.4.5
- Fixed food smelter - restored previous placement restrictions.
1.4.4
- Fixed missing textures
1.4.3
- Fixed issue preventing Marble Creep Out - Wide removal
1.4.2
- Fixed warnings about failed texture replacement.
1.4.1
- Moved the mod back to Jotunn while I look into issues with structure integrity and missing pieces.
1.4.0
- Fixed several snappoint issues.
- NOTE: Please delete any old config files or localization files for this mod in your configs folder.
1.3.9
- Moved mod to PieceManager
- Fixed missing snappoints on some prefabs
- Added configuration options for pieces.
1.3.8
- Fixed issues with Food Smelter Placement.
1.3.7
- Fixed Hidden Floor collider and error with W&T.
1.3.6
- Fixed some of the piece text and localization
1.3.5
- Fixed missing texture for place effects
1.3.4
- Moved assets to Bogwitch Rip to support latest piece and w&t scripts.
- Added support for Mac and Linux Graphic API's
- Fixed Surtling Lanterns.
- Corrected broken animations on surtling cores, smoothed rotations of animations.
- Removed "Surtling Lantern Fix" from mod.
1.3.3
- Remove the patcher and pre-patch the dll for you. Since modifications in memory caused issues with the AzuAnticheat (rightfully so), that I didn't account for.
- Move the changelog to the changelog tab/file.
- Fix up the README file to remove redundancy. While doing so, I noticed Rae's Distribution notice. This essentially gives me permissions to work on this mod more directly. Expect some updates soon that aren't external dll patching.
- Note: In my tests, the patchers folder was removed automatically when downloading this version, so you shouldn't have to remove manually. If you're experiencing issues, check there first. Additionally, as of right now I'm patching the dll and making the needed changes externally as a way to prevent having to rebuild this mod's assets. Though, as stated above, it appears I can take a more hands on approach without his permission. I'll be doing that soon, especially since I can keep his name and update in-place.
1.3.1
- Un-deprecate the mod.
- Add OdinArchitectVersionPatcher to BepInEx/patchers folder to show correct version in chainloader.
- Add OALanternFix to fix the issues people were having with the surtling lanterns.
1.3.0
- Updated for latest version (Ashlands update)
- Updated Jotunn and core libraries
1.2.7
- Changed the chests size to don't exceed player inventory slots
- Reduced Bronze Storages size to 6/4 and 6/3
- Reduced Iron Storages size to 8/4 and 8/3
- Reduced Storage Decors sizes to 6/3 (Crates and Barrels)
- Duplicated StoneMarble column should be fixed now, it's vertical
- Changed all the "StoneMarble" pieces material type from stone back to marble. This should improve structural integrity and pieces crumbling.
- Changed the Stone Chisel layer for item which repair auto-pickup of it.
- Reduced storages costs by half - metals cost.
- Reduced storages visual size and fixed a bit snappoints, they should fit better for now
- Added configs for rows and columns of each container. Barrels and Crates are sharing the settings as they're same size. Storages have separated settings.
- Fixed some NRE problems for LODs of containers and pieces.
1.2.6
- Fixed AntiTroll Sharpstakes Wear'n'Tear, again and finally
- Changed big wooden floors wood type from normal wood to hard wood
1.2.5
- Updated for latest game version
- Updated for latest Jotunn version
- Fixed localization issues with some stone pieces
- Root folder is now
pluginslike before. Should fix installing this mod with ModManagers. - Fixed AntiTroll Sharpstakes Wear'n'Tear
- Fixed Stone Wall Cross 26 Wear'n'Tear
- Tweaked Stone Marble pieces Wear'n'Tear (i think so)
- This mod will be not compatible with Valheim+