Staff of Wisps
A Valheim mod (BepInEx/Jotunn) that adds the Staff of Wisps: a Mistlands-tier staff that throws a bound wisp instead of a fireball. Deals spirit damage instead of fire, arcs like a thrown projectile, clears mist as it flies, and on impact spawns a lingering glowing wisp that keeps clearing mist around itself for a while - so you can lob it ahead to light up the path through the Mistlands fog.
Requirements
Install
- Install BepInEx and Jotunn as normal Valheim plugins.
- Drop
StaffOfWisps.dllintoBepInEx/plugins/StaffOfWisps/. - Needs to be installed on both client and server (or all players in a non-dedicated game). This registers brand-new prefabs (item, projectile, and the landed-wisp piece it spawns on impact) that don't exist in vanilla, so a client without the mod has no way to resolve their hash when a ZDO references them - different from mods that just reroll/modify existing spawns, where ZDO ownership means a single unmodded client can degrade more gracefully. Whichever player's client throws the staff is also the one whose version determines that particular throw's behavior, so keep both client and server updated together, not just one side.
Recipe
Crafted at a Galdr table: Yggdrasil wood x20, Wisp x4, Refined eitr x16. Upgradeable to quality 4 like other staves; higher quality makes the landed wisp linger longer (25s / 35s / 45s / 60s for quality 1-4).
Build from source
Requires the .NET 8 SDK.
- Download
Jotunn.dllfrom the Jotunn releases page intolibs/Jotunn.dll. - If Valheim isn't installed at the default Steam location, pass
-p:ValheimPath=/path/to/Valheimto the build. dotnet build -c Release
The build copies the compiled DLL straight into your local
BepInEx/plugins/StaffOfWisps/ folder.