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WorkbenchesPlus

Sort and filter crafting menus: craftable first, categories, armor/weapon sets by biome tier.

Client-only

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Downloads
125
Version
1.1.0
Updated
Author
Morda
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Runs on
Client-only
Required by
1 mods

Description

Workbenches+ - Crafting menus that stay readable


Sorted by material and biome. Found in a second.

Every station sorts its recipes the same way, with headers by material and biome, armor sets and weapon materials kept together. Category chips, a weapon filter, search, favorites, a Dismantle tab, build range and auto repair. Does not change recipes or crafting logic.

Client-side. Valheim 1.0 · BepInExPack 5.4.2350+ · Console players via crossplay cannot load the mod.

Bug reports · Discord

At a glance

Sorting Search Categories Upgrade
Sorting
By material, biome and set
Search & favorites
Type a name, right-click to pin
Categories
Chips per station, weapon filter symbols
Upgrade
New value next to the current one
Dismantle Multiplier Build range Auto repair
Dismantle
Break gear back into its materials
Multiplier
Arrows beside Craft, up to 99
Build range
Shift+E: 50 to 200 m per station
Auto repair
Worn gear fixed one by one

Works with: Path of Valheiman · crafting stations from other mods (Warfare, ...)

Sorting

  • Headers by material and biome (Wood, Bronze, Iron, Silver, Black Metal, Flametal, ...), in progression order.
  • Armor sets stay together (chest, helmet, legs, cape). Weapons of one material stay together, ordered by weapon type.
  • Variants (Blood, Lightning, Frost/Fire, ...) sit directly behind the weapon they are made from. Deep North casts sit behind the item they cast.
  • Food: Health, Stamina and Eitr headers, strongest food first. Feasts and fishing bait follow the biomes.
  • Gear headers carry their biome, for example Iron [Swamp]. Food shows its strongest bar after the name: Health red, Stamina yellow, Eitr blue.
  • The Forge of Potential list is sorted too. Nothing to set up: one order for everything.

Categories and search

  • Chips under the repair button: Weapons, Armor, Shields, Tools, Ammo, Magic, Health, Stamina, Eitr, Feasts, Prep, Fish, Bait, Potions, Cast, Materials, Trinkets, Clothes, Misc. Empty chips are hidden. All shows the current station only.
  • Weapons opens a box of symbols: 1-Hand, 2-Hand, Knives, Swords, Clubs, Axes, Spears, Polearms, Bows, Crossbows, Fists, Bombs. One symbol at a time; bows and crossbows only count under their own symbol.
  • Search at the right end of the tab row: filter by recipe name or header (type "iron" for the Iron block).
  • Favorites: right-click a recipe. Favorites form a block at the top of every list.

Crafting

  • Upgrade tab shows the current value next to the upgraded one, for example Durability: 400 (now: 200).
  • Multi-craft arrows beside the Craft button set how many crafts to run (up to 99).

Dismantle

  • A tab beside Craft / Upgrade: break station-crafted items back into their materials.
  • Shows exactly which materials you get back before you dismantle. The refund percentage is configurable.
  • Food and potions are never listed. Not available at the Forge of Potential.

Build range and auto repair

  • Look at a station the hammer needs (workbench, forge, ...) and press Shift+E to cycle its build range: default, 50, 100, 150, 200 m. Saved on the station, not possible inside someone else's ward.
  • Auto repair (off by default): worn armor, weapons and tools are repaired one at a time while you stand in a matching station's build range, once they drop to AutoRepairBelowPercent (default 90 %). Needs roof and fire like normal repair.

Path of Valheiman

  • While its Salvage / Disenchant tab or its category grid is open, Workbenches+ steps aside.
  • Hover a recipe row to see the full Path of Valheiman item tooltip (rarity, stat ranges, tags).
  • The search field sits behind its extra tab and never sticks out of the window.
  • Optional HidePathOfValheimanSalvage: only Dismantle at normal stations. Disenchant at the Rune Carver Table always stays.

Config

One file, BepInEx/config/com.morda.workbenchesplus.cfg:

Setting Meaning
EnableMod Master switch
EnableCategories Category chips under the Repair button
ShowCraftabilityIndicators Green check on fully craftable rows (default off)
EnableCraftMultiplier Multi-craft arrows beside Craft
EnableUpgradeCompare Upgrade tab: current stat next to the upgraded one
EnableDismantle Dismantle tab beside Craft / Upgrade
DismantleRefundPercent Percent of materials returned (0-100, default 100)
EnableBuildRangeCycle Shift+E build range cycle
BuildRangeMaxMeters Highest build range (50-500, default 200)
EnableAutoRepair Auto repair at stations (default off)
AutoRepairBelowPercent Auto repair at or below this durability (1-99, default 90)
HidePathOfValheimanSalvage Path of Valheiman only: hide its Salvage tab at normal stations (default off)
DebugLogging Writes a recipe dump for bug reports

Servers: the mod is client-side and works on any server. Dismantle, build range and auto repair are decided on your client; each can be switched off.

More mods by Morda

Mod What it does
StoreAndCraft A base that works with you: auto-store, dump, craft and build from chests, storage displays, feed trough, F10 settings panel
Morda's Gearhold Three switchable equipment sets, shared inventory, 8 hotkey quickslots, ammo slots, trinkets, a weightless coin slot, transmog looks, armour dyes and weapon glow
Forager's Garden Berry bushes, wild herbs and mushrooms with the Cultivator, plus Ice, Royal Jelly and Crystal beehives
Valheim Mannequins Player-shaped mannequins: dress them with real gear, pose and name them, keep several gear sets
ServerRates Server-side rates for dedicated servers (PC and console), live apply, presets. Joining players need no install

Install

  1. Install BepInExPack Valheim
  2. Put WorkbenchesPlus.dll in BepInEx/plugins/WorkbenchesPlus/ (or use Thunderstore / r2modman)
  3. Launch once to create the config file

Changelog

1.1.0 Latest

NEW FEATURES

  • Path of Valheiman support: Workbenches+ steps aside while its Salvage / Disenchant tab or its category grid is open
  • Path of Valheiman: hovering a recipe row shows its full item tooltip (rarity, stat ranges, tags)
  • Option HidePathOfValheimanSalvage: hides its Salvage tab at normal stations (Disenchant at the Rune Carver Table stays)
  • Auto repair: new AutoRepairBelowPercent (default 90)

UI IMPROVEMENTS

  • Search field moves behind extra tabs from other mods and never sticks out of the window

FIX

  • Rune Carver Table: the Dismantle tab no longer hides under Disenchant until Disenchant was clicked once
1.0.16

UI IMPROVEMENTS

  • Weapon filter symbols sit in their own box (2 rows) while Weapons is selected; the recipe list moves down to make room
  • Only one weapon symbol at a time
  • Bows and crossbows only count under their own symbol, not as 2-Hand
  • Bolts from mods are sorted as bolts even when the mod gives them the bow skill
  • Dismantle shows the materials you get back, no station level badge, and the stats of the item as it is
  • Search field height fits the tab row

FIX

  • Dismantle took the item of another row (the game re-sorts the rows); now always the selected one
  • Dismantle with two identical items: the item was removed but no materials were given
  • Dismantle skips "any one ingredient" recipes (it would have refunded every listed ingredient)
1.0.15

NEW FEATURES

  • Search field at the right end of the tab row
  • Favorites: right-click a recipe, favorites sit in their own block at the top
  • Auto repair (off by default): repairs worn gear one item at a time inside a matching station's build range
  • Upgrade tab shows the current stat value next to the upgraded one
  • Food shows its strongest bar after the name (Health red, Stamina yellow, Eitr blue)

UI IMPROVEMENTS

  • New sorting for every station: craftable first, then headers by material and biome, variants and casts behind their base item
  • Gear headers show their biome, for example Iron [Swamp]; the Forge of Potential list is sorted too
  • Weapons filter panel: a grid of symbols for 1-Hand, 2-Hand and the weapon types (Swords, Axes, Bows ...), combinable
  • Recipes of modded crafting stations are found the same way the game finds them
  • Category chips stay clickable and keep their color when materials are missing
  • Shift+E build range only on stations the hammer needs, not inside someone else's ward
  • Dismantle: exact inventory-space check, no food or potions, refund percent in the config
  • English and German texts
  • Much shorter config

FIX

  • List no longer scrolls past its last entry
  • No more duplicate headers when nothing is craftable

4 older entries, full version history & downloads →

Files

5 files · 634 KB download

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Manual installation instructions
1

Install BepInExPack Valheim

BepInExPack Valheim is required to run mods in Valheim.

Download BepInExPack Valheim 5.4.2351 · View mod page

Check out the mod page for detailed installation instructions.

2

Install WorkbenchesPlus

This mod only needs to be installed on the client.

Download WorkbenchesPlus 1.1.0

Extract the ZIP and place the file(s) into the BepInEx/plugins/ folder inside your Valheim game folder.