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WarpNetwork

BETA - A fast-travel network separate from portals: Warp Stones at every boss altar, Hildir's quest sites, traders and more. Find one, activate it, and travel between your stones from a menu beside the map.

Client & Server
Changelog & versions

· Website

Stars
1
Downloads
11
Version
0.2.0
Updated
Author
MonkeyMagicMan
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Runs on
Client & Server

Compatibility

Required 1

Install these too — Gale pulls them in for you.
  • Jotunn ValheimModding ·2.30.0

Description

Warp Network (BETA)

A fast-travel network that is separate from portals. Find a Warp Stone at a boss altar, a Hildir's Quest site, a trader or the Forge of Potential, activate it, and from then on you can travel between every stone you have found from a menu that opens beside the world map.

This is a beta, built to be tested on multiplayer servers. Please report problems (see the bottom of this page). It works in single-player too.

How it works

  • Wild Warp Stones appear at the sites listed below. They are indestructible. Walk up and press E to activate one - it joins your network.
  • Press E on an already-active stone to open the Warp Network menu: pick a destination on the left (it is shown on the map beside it) and press Warp to. The map closes and you travel.
  • Where a stone's unlock is per player, every player has to find it themselves. Traders and the Forge of Potential unlock for everyone the moment anyone finds them (configurable).
  • Personal Warp Stone: build one at your base with the hammer (Misc, 20 Stone + 1 Surtling Core). You can have one per player (configurable). Press Shift+E to name it.
  • Teleport rules: like portals, you can't travel carrying items that aren't teleportable (metals, the dragon egg...). Configurable, with per-group exemptions.
  • Resetting a site: press Shift+E on the stone at a Hildir's Quest or Mysterious Location site to regenerate that site (the stone keeps everyone's unlocks). You are lifted clear and returned automatically. Anyone can do it by default; the server can restrict it to admins.
  • Works alongside TortalPortal (optional): a button switches between the Warp Network menu and the portal menu, both ways.
  • Works alongside Valheim Runestone (optional): the seven Runestone NPC camps become Warp sites too.

Where the stones are

  • All bosses: Eikthyr, The Elder, Bonemass, Moder, Yagluth, The Queen, Fader, and the Frozen King (the stone stands at the Aesir Gate, the entrance to his arena)
  • Hildir's Quest sites: Sealed Tower, Howling Cavern, Smouldering Tomb
  • The three Mysterious Locations (Dyrnwyn shards)
  • The traders: Haldor, Hildir, the Bog Witch
  • The Forge of Potential and the Sacrificial Stones (starting area)
  • Runestone NPC camps (only if Valheim Runestone is installed)

Multiplayer

Everyone on the server (and the server itself) must have this mod, at a matching 0.2.x version.

  • A stone appears once any player's game has its site loaded. The server creates it, so it is there for the next player who arrives - they just activate it.
  • The server's settings decide what spawns (the "Enabled sites" options below are synced from the admin).
  • The server's WarpNetwork.placements.txt (in BepInEx/config) decides exactly where each stone stands; clients use the server's spots.
  • Resets run on the server. ResetAdminsOnly restricts them to admins; ResetNearbyPlayerRange refuses a reset while another player is close to the site.

Configuration (BepInEx/config/com.monkeymagicman.warpnetwork.cfg)

Section What it does
Unlock modes For each category (bosses, Hildir, Mysterious Locations, traders, Forge, Sacrificial Stones, Runestone camps): MustFind (each player finds it) or FindAsGroup (one finder unlocks it for all).
Enabled sites Switch whole categories, or individual bosses, on or off. Turning something off hides its stones and removes them from every network list - unlock data is kept, so turning it back on restores everything. Admin-synced.
Teleport restrictions Enforce the "no metals" rule, and per-group exemptions.
Reset ResetEnabled, ResetAdminsOnly, ResetNearbyPlayerRange. Admin-synced.
General ActivationRange, MaxPersonalStonesPerPlayer.

Console commands (cheat commands, need devcommands)

warpsites lists every stone, warptp <n> teleports to one, warpitems lists non-teleportable items, and warpmark / warpplace save where a stone should stand (single-player / host only).

Known limitations (beta)

  • Multiplayer has had limited testing - that is what this beta is for.
  • A stone only appears once someone's game has the site loaded and settled (a few seconds after arriving). Flying or teleporting past a site may not place its stone until you stand near it.
  • English only; mouse and keyboard only (no gamepad support yet).
  • Stone positions are the same on every map relative to the site, but a few sites may sit awkwardly on unusual terrain - tell us where.

Reporting a problem

Please include your BepInEx/LogOutput.log (and the server's, if it is a multiplayer issue) and what you were doing. Join the Discord from the link on this page.

Changelog

0.2.0 Latest

First public beta.

  • Warp Stones at every boss altar, Hildir's Quest site, Mysterious Location, trader, the Forge of Potential and the Sacrificial Stones.
  • Network menu beside the world map: select a destination, press Warp to. Own transition effect.
  • Personal Warp Stone you can build at your base (20 Stone + 1 Surtling Core) and name.
  • Per-category and per-boss switches; per-category unlock modes (must find / find as group).
  • Site reset for Hildir's Quest and Mysterious Location sites, open to all players or admins only.
  • Multiplayer: stones are created by the server when any player's game loads a site; the server's saved spots and settings apply to everyone.
  • Optional integration with TortalPortal (switch between the two menus) and Valheim Runestone (its NPC camps become Warp sites).

Full version history & older downloads →

Manual download
Just this mod One .zip — WarpNetwork 0.2.0
Files you'll get 2
  • WarpNetwork 0.2.0 MonkeyMagicMan this mod Get
  • Jotunn 2.30.0 ValheimModding Get

Your browser may ask permission to download several files at once. How to install these manually

Manual installation instructions
1

Install BepInExPack Valheim

BepInExPack Valheim is required to run mods in Valheim.

Download BepInExPack Valheim 5.4.2351 · View mod page

Check out the mod page for detailed installation instructions.

2

Install WarpNetwork

This mod must be installed on both the client and the server.

Download WarpNetwork 0.2.0

Extract the ZIP and place the file(s) into the BepInEx/plugins/ folder inside your Valheim game folder.