SkillsReworked — Versions
1.4.0 ✓ Scan successful Download 6× 298.8 KB
Dependencies: ValheimModding-Jotunn-2.29.0
- merged Rebirth and Reset into a single button (label switches based on pending allocations)
- merged Active/Passive tab buttons into a single toggle button
- Prestige button is now hidden when prestige requirements are not met
- reworked skill UI button layout and positions
- added blinking text effect to Prestige button
- prestige now plays a roar emote and spawns VFX/SFX
- added console commands: sr_addpoints, sr_setprestige
- changed all commands to require devcommands
- fixed modded skills not being resolvable in the "Active skill names" config
- skill names in the config now accept enum names, localized names in any language, and numeric IDs
1.3.1
- added events to RebirthFlow and PrestigeFlow for external mod integration
- fixed Level XP bar not updating when XP is gained through passive skills
1.3.0
- updated default active skills: added Sneak, Run, Dodge
- added optional passive skill XP: configurable list of passive skills can now also grant Level XP (disabled by default)
- fixed skill buttons persisting on rows after a skill switches from active to passive via config reload
- updated Jotunn dependency to 2.29.0
1.2.0
- added Active/Passive skill tab system (A/P buttons in the skill UI)
- passive skills are no longer reset on Rebirth or Prestige
- Apply, Reset and Available Points are hidden when viewing passive skills
- all action buttons (including Prestige) are hidden in the passive tab
- tab buttons are hidden automatically if only one category has skills
1.1.1
- fixed README images
1.1.0
- reworked internal structure and also changed XP gain maths to be processed on client instead of killers side(he published share factor before)
- some changes to XPBar to feel more natural
- some preparation for the upcoming TalentTree extension mod
- Updated Jotunn dependency to 2.28.0
1.0.6
- fix for xp gain when using aoe/effect weapons like sledges or staffs
- minor network improvements to use peerId instead of player names to be unique
1.0.5
- reworked OnDeath XP share logic. Now the XP should be shared more reliably
- added new RPC to share Death of characters
1.0.4
- attempt to fix xp not being shared when in group since OnDeath is only executed on owner. Now uses RPCs
1.0.3
- fixed player keys again(silly mistake on my side)
1.0.2
- fixed skill caps not increasing for all players nearby(thanks ZenDragon for help)
1.0.1
- reduced each skill cap by 10 to better match vanilla progression
- fixed custom Level icon not loading
1.0.0
- initial release