CLLC Sector Level HUD
See your Sector Level (SL) and Sector Points (SP) without relying on CLLC's small original label. The plugin adds configurable counters beside the minimap and a sector overlay to the large world map.
What it adds
- Minimap counters for SL and/or SP, with horizontal or vertical layout and separate colors for labels, colons and numbers.
- An option to hide CLLC's original sector label without changing CLLC's configuration.
- Rectangles on the world map for CLLC sectors currently loaded on your client: pale at SL 0, gold at SL 1–2, red at SL 3+.
- SL and SP inside the rectangles when the map is zoomed in enough.
- An opacity slider and a choice between always showing the world-map overlay or showing it only while holding a key (Left Shift by default).
SP is the weighted kill-point total stored by CLLC for the exact sector. SL is CLLC's sector bonus level and can also be influenced by nearby sectors. The plugin only displays CLLC data; it does not change combat, spawns, loot or sector progression.
Installation
Install with Gale or another compatible mod manager. CreatureLevelAndLootControl 5.0.6 is a required dependency and is listed in the package manifest. BepInEx is also required.
For manual installation, put CLLCSectorLevelHUD.dll in BepInEx/plugins/CLLCSectorLevelHUD/. Remove any older copy of the DLL first. Install CLLC separately. This plugin runs on clients only; a dedicated server does not need it.
The config is created after the first launch at BepInEx/config/LoIYver.CLLCSectorLevelHUD.cfg. Settings can also be edited in game with a compatible Configuration Manager.
Key settings
| Section | Setting | Default | Effect |
|---|---|---|---|
| General | Enabled |
true |
Enable both minimap and world-map UI. |
| General | HideOriginalLabel |
true |
Hide the original CLLC sector text. |
| Counters | ShowSectorLevel |
true |
Show SL beside the minimap. |
| Counters | ShowSectorPoints |
false |
Show SP beside the minimap. |
| Display | VerticalLayout |
false |
Put both enabled minimap counters on separate lines. |
| Display | FontSize |
22 |
Minimap counter text size. |
| Display | OffsetX, OffsetY |
-12, 0 |
Position relative to the minimap's left edge. |
| Colors | LabelColor, SeparatorColor, ValueColor |
#FFDE8F |
Colors for SL/SP, : and the values. |
| World Map | ShowSectorOverlay |
true |
Show the sector rectangles. |
| World Map | ShowNumbersWhenZoomedIn |
true |
Show SL and SP in readable rectangles. |
| World Map | AlwaysVisible |
true |
Set false to show the overlay only while holding HoldKey. |
| World Map | HoldKey |
LeftShift |
Key held to show the overlay in hold mode. |
| World Map | Opacity |
1 |
Opacity of both rectangles and their numbers, from 0 to 1. |
| World Map | MinCellWidthForNumbers |
56 |
Minimum cell width before its numbers appear. |
| World Map | MaxVisibleSectors |
256 |
Maximum number of rectangles drawn per refresh. |
Map limits and compatibility
The overlay can show only currently loaded, explored sectors. CLLC does not expose a persistent world-wide history of sector points to the client. When a sector unloads, its rectangle disappears; this does not delete any CLLC data. The map grid is a local display and is not synchronized by this plugin.
Built against Valheim 1.0.16 and CLLC 5.0.6. The grid reads CLLC's loaded sector objects and Valheim's map coordinates, so a future update that changes those internals may need a plugin update. BetterUI ForeverMaintained 2.5.13 was included in the compatibility review; this plugin adds its own UI and does not patch BetterUI.
Credits
Created by LoIYver. Creature Level & Loot Control is by Smoothbrain.