Reduces renderer overhead by batching rendering work where possible. So far gave me FPS boost x1.5 - x2.5 depending on zone.
Mod is in beta. Possibly will not work for modded pieces, need tests
Has downsides:
Batched pieces don't change colors if you highlight them with hammer Batched pieces don't change state from worn to broken and so on, its always one mesh In debug mode enabled you will see small icon in build hammer menu of pieces that are optimized