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Expand World Prefabs

Allows creating rules for objects being spawned, destroyed and more.

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Stars
3
Downloads
392
Version
1.63.0
Updated
Author
JereKuusela
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Runs on
Server-only
Required by
12 mods

Compatibility

Required 1

Install these too — Gale pulls them in for you.

Description

Expand World Prefabs

Allows creating rules for objects being spawned, destroyed and more.

Install on the server (modding guide).

Usage

See documentation.

for help and examples.

Credits

Thanks for Azumatt for creating the mod icon!

Sources: GitHub

Donations: Buy me a computer

Changelog

1.63
  • Adds support for inline data definitions in field data.
    • Adds support for loading decoded item field from data.
    • Adds field excludePrefab to pokes and objects. Thanks Zeall!
    • Adds trigger type config to react to EWP config changes.
    • Adds support adding custom config entries.
    • Adds functions <config_SECTION_NAME>, <saveconfig_SECTION_NAME_Y>, <modconfig_GUID_SECTION_KEY> and <savemodconfig_GUID_SECTION_KEY_Y> for interacting with EWP config entries.
    • Adds support for multiple log files and rolling logs to field log. Thanks JPValheim!
    • Adds support for multiple execs to field exec. Thanks Zeall!
    • Changes value group material_* to be based on resource cost rather than support system type. Thanks Zeall!
    • Changes field exec to also support running console commands. Thanks Zeall!
    • Fixes value group itemtype_* containing other objects like enemy attacks. Thanks Zeall!
    • Fixes unnecessary warnings about missing RPC methods (vanilla issue). Thanks Zeall!
1.62
  • Adds automatic backing up for ew_data.yaml file (was accidentally removed).
    • Adds better warning for invalid RPC method lookups Thanks Zeall!
1.61
  • Adds new function objectcount to return the number of objects matching a given filter. Thanks Zeall!
    • Fixes various issues related to inventory handling.
    • Fixes portals not being detected by object filters or pokes. Thanks Zeall!
    • Fixes terrain operations not working. Thanks JPValheim!
    • Renames undocumented poke amount to pokecount for consistency with other count fields. Thanks Zeall!

2 older entries, full version history & downloads →

Manual download
Just this mod One .zip — Expand World Prefabs 1.63.0
Files you'll get 2
  • Expand World Prefabs 1.63.0 JereKuusela this mod Get
  • YamlDotNet 16.3.1 ValheimModding Get

Your browser may ask permission to download several files at once. How to install these manually

Manual installation instructions
1

Install BepInExPack Valheim

BepInExPack Valheim is required to run mods in Valheim.

Download BepInExPack Valheim 5.4.2351 · View mod page

Check out the mod page for detailed installation instructions.

2

Install Expand World Prefabs

This mod only needs to be installed on the server.

Download Expand World Prefabs 1.63.0

Extract the ZIP and place the file(s) into the BepInEx/plugins/ folder inside your Valheim game folder.