Greetings!
I recently came across to an issue in TargetPortal inside one community modpack, where a log is spammed when a player crosses any portal and there's a game freezing moment of 1-2 seconds every time you go through. After discarding candidates I pinpointed the issue and it happened only with this mod installed.
I created a profile only with TargetPortal and RavenwoodMapPins and the spammed log said:
[Warning: Unity Log] Ran out of virtual channels. Audio clip "Ui_Click_01_vibration_light_dutt" will not be played.
This is written in the log 489 times!!!
And then it ends with:
[Warning: Unity Log] Ran out of virtual channels. Audio clip "Ui_Click_01" will not be played. [Warning: Unity Log] Ran out of virtual channels. Audio clip "Ui_Click_01_vibration_light_dutt" will not be played.
After removing RavenwoodMapPins the error didn't happen.
Do you have any idea of how this issue could be fixed?