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GandsArmorCurve

Rebalances armor so it blocks a share of every hit. Endgame gear no longer makes you untouchable, strong enemies stay dangerous, and huge hits rarely kill in one blow. Install on the server and all clients.

Client & Server

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0
Downloads
15
Version
1.4.0
Updated
Author
Gandheim
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Runs on
Client & Server

Description

Gand's Armor Curve

Armor that protects you without making you untouchable.

In vanilla Valheim, armor quickly gets so strong that weaker enemies can barely scratch you, while the biggest hits can still end you in one blow. Gand's Armor Curve changes how armor works so every fight keeps its bite.

Features

  • Armor blocks a share of every hit, so it always helps without making you immune.
  • Returning to early biomes in endgame gear is no longer risk-free.
  • Huge hits from bosses and starred enemies are softened, so they rarely kill in one blow.
  • Attacks that knock you back punch through part of your armor, so Trolls, Stone Golems, Abominations and Seeker Soldiers stay dangerous at any gear level.
  • Blocking and parrying work as normal: whatever gets past your shield uses Valheim's own armor.
  • On a server, the server's settings apply to everyone.

Installation

Install with a mod manager, or place GandsArmorCurve.dll in BepInEx/plugins.

Install it on the server and on every player's game. Damage is calculated on each player's own game, so everyone needs it. Players without the mod, or on a different version, are told which version the server expects and cannot connect until they have it.

Configuration

Settings are in BepInEx/config/gand.armorcurve.cfg. On a server, the server's settings apply to everyone.

Setting Default What it does
Enabled true Turns the mod on or off.
Difficulty Percent 100 Higher is harder. 150 makes armor one third weaker; 50 makes it twice as strong.

The Debug section is for troubleshooting and is off by default.

Compatibility

  • Only changes damage players take. Damage you deal to creatures is unchanged.
  • Works with TalentTree. Armor from talents counts as normal, though this mod's formula replaces TalentTree's for damage players take.
  • Other mods that change the armor formula for players will be overridden.

Credits

Settings synchronisation and version checking use ServerSync by blaxxun.

Changelog

1.4.0 Latest
  • Armor reaches its useful range sooner. Reaching 70% protection now takes about 60 armor instead of 85.
  • Attacks that knock you back ignore 36% of your armor at every tier, instead of only once you are heavily armored. Trolls, Stone Golems, Abominations, Berserkers and Seeker Soldiers hit harder than before in their own biomes.
  • Ordinary enemies deal less damage than in 1.3.0 at every armor level.
1.3.0
  • The mod is required on the server and all clients. Settings and version checking use ServerSync, bundled in, so there is no extra dependency to install.
1.2.0
  • Settings and version checking now use Conditional Config Sync, installed as a dependency. Replaces the bundled copy of ServerSync, which conflicted with the copies other mods bundle and could disconnect players.
  • The mod is required on the server and all clients again. Server owners can allow clients without it by adding - gand.armorcurve to ConditionalConfigSync.ModRequirements.cfg.

5 older entries, full version history & downloads →

Manual installation instructions
1

Install BepInExPack Valheim

BepInExPack Valheim is required to run mods in Valheim.

Download BepInExPack Valheim 5.4.2351 · View mod page

Check out the mod page for detailed installation instructions.

2

Install GandsArmorCurve

This mod must be installed on both the client and the server.

Download GandsArmorCurve 1.4.0

Extract the ZIP and place the file(s) into the BepInEx/plugins/ folder inside your Valheim game folder.