Confirm with your password

Character freezing inside Portal Hub due to weather effects? Done

Although the portal hub is technically located over the ocean, why does it apply a freezing debuff to my character when not wearing any cold protection? Also is there any way to either remove harsh weather, or reset it just inside the portal hub? Sometimes it really gets annoying when I can't see a thing due to fog and bad weather in the hub. Considering dungeons aren't being affected by the outside weather I'm guessing there must be a way, however those are also located way up in the sky.

Edit: Recorded a video. Seems to only happen in a certain areas of my hub. https://youtu.be/dNHqWcGjaWA

[Mod Author]

I don't think I've had this happen to me. The portal hub is also way up in the sky, same as dungeons. I can check if there is an additional requirement I'm missing for weather to treat it like a dungeon.

Are you running any other mods (server or client)?

(edited)

Server-side only: ServersideQoL + AutoDoors, AutoPortalHub, JustSleep, MultiplayerTweaks, PortalProgression, PrefabConfigurator, SmartDefense, TameAssist. Others: FiresGhettoNetworking (zone ownership is disabled), FiresSteamworksPatcher, Server devcommands, ServerPasswordOnce, YalmDotNet.

Other mods: AzuAreaRepair, AzuClock, AzuCraftyBoxes, AzuExtendedPlayerInventory, AzuHoverStats, ClayBuildPieces, Foglands, Jotunn, JsonDotNET, MassFarming, MissingPieces, MoreGatesExtended, NullReferenceFix (a fix for AzuCraftyBoxes), SaveCrossbowState, ServerCharacters, Unshamed, Zen ModLib, Zen Compass.

To make it easy for you, I'll just test this vanilla with only the server-side mods listed on my other server...

Edit: Yep happens on my other server loading the client as vanilla (it's a copy of the same world). Let me know if you want a copy of the world, you can add me on Discord under the same name I use here.

[Mod Author]

I figured it out. I noticed in your video that your portal hub is huge, so I tested it with a huge portal hub. If the hub gets too big, the player is no longer sheltered (except in the corners) because the walls are too far away, which leads to both the cold/freezing effect and the weather. I'll have to see if I can suppress this somehow without putting walls into the hub..

Perhaps get someone to design a more nicer looking hub that could be built as modules, and you could incorporate several floors for huge hubs.

[Mod Author]

I'm having trouble imagining something involving multiple floors that is as easy or easier/faster to navigate than a flat plane. But I'm neither a builder nor very creative, so feel free to pitch ideas.

[Mod Author]

How much of an issue is this really? Because there's no way to solve this without putting walls in, which I'd like to avoid.

Probably not an issue in the beginning. Most players would have cold protection once a portal hub gets this big.

Log in to reply.