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AutoMapTables have issues with ore deposit and dungeon map table pins. Done

Some ore deposits/resource nodes may not be detected or added to map tables.

Expected behavior: Discovered ore deposits and dungeon entrances should be added to map tables with accurate pin positions.

Actual behavior: Some pins are missing or placed incorrectly.

[Mod Author]

Does it always happen with the same ore/dungeon types or with all of them?

all of them, some of it will be missing and not be detected. already tested it.

[Mod Author] (edited)

Ok, I will investigate. But just to avoid a misunderstanding: For dungeons you need to be within 4m of the entrance for it to be added and ore deposists are only added after they've been hit with a pickaxe (or something else that can actually break them)

I think what AutoMapTables do is if it has not already created a state for a certain player, it silently skips discovery.

[Mod Author]

#239

[Mod Author]

@Haru wrote: I think what AutoMapTables do is if it has not already created a state for a certain player, it silently skips discovery.

You were spot on with that. It will be fixed in the next update

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