2.1.0 seems to be broken, even reinstalled everything adn config files not being created. even moved patch to correct place as well.
2.1.0 update fails, reinstalled new and config files not being created. Done
MANUALLY MOVING PATCHER NO FOLDER, AND DELETING OLD CONGIF FILES SEEMS TO OF HELPED IT ACTUALLY GENERATE
[Warning: Unity Log] [AmplifyOcclusion] GBuffer Normals only available in Camera Deferred Shading mode. Switched to Camera source.
[Error : Unity Log] MissingMethodException: Method not found: void .Shared.set_FeedFromContainersMaxRange(BepInEx.Configuration.ConfigEntry1<int>) Stack trace: ServersideQoL.AutoProcess.AutoProcessPlugin.CreateConfigSingleton (BepInEx.Configuration.ConfigFile configFile, ServersideQoL.Logger logger) (at C:/repos/Valheim.ServersideQoL/ServersideQoL.AutoProcess/AutoProcessPlugin.cs:8) ServersideQoL.ServersideQoLPluginBaseCore2[TSelf,TConfig].GetConfig () (at C:/repos/Valheim.ServersideQoL/ServersideQoL/ServersideQoLPluginBase.cs:54)
ServersideQoL.ServersideQoLPluginBase.ServersideQoL.IServersideQoLPlugin.get_Config () (at C:/repos/Valheim.ServersideQoL/ServersideQoL/ServersideQoLPluginBase.cs:29)
ServersideQoL.ServersideQoLPlugin.InitializePlugins () (at C:/repos/Valheim.ServersideQoL/ServersideQoL/ServersideQoLPlugin.cs:212)
ServersideQoL.ServersideQoLPlugin+<<Start>g__CallExecute|33_0>d.MoveNext () (at C:/repos/Valheim.ServersideQoL/ServersideQoL/ServersideQoLPlugin.cs:120)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0)
finally got it to load, deleted entire config file folder, something in there was creating a conflict, reinstalled all mods manually. Dont know why updating the 2.10 qol mod made it fail
Looks like a version mismatch between my mods (some updated, but the base module not updated), but it's impossible to tell exactly without the whole log. Glad you worked it out though.
(edited)
i have the same issue. i'll open a thread.
@Senaphur wrote: i have the same issue. i'll open a thread.
Figured it out btw, have to delete old main qol config and the folder(with qol localization files) let the main serverside qol mod install new config and all other dependant mods keep working, but warning you have to delete the qol localization folder and the qol old config so it can recreate it and put patcher in right place, idk maybe seems old locaization and config files fail since old ones there causing issues for people?
That shouldn't happen (and doesn't for me). Can you reproduce this and attach a log?
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