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NorseDemigods

Play as a demigod, chosen from a daughter or son of Odin, blessed with the powers of the gods. This mod adds unique RPG-like classes with magic, spells, abilities, items and more.

Changelog & versions

· Website

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1
Downloads
223
Version
1.9.3
Updated
Author
Alpus
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Runs on
Client & Server
Required by
12 mods

Compatibility

Required 2

Install these too — Gale pulls them in for you.

Description

Overview

Play as a demigod, a daughter or son of Odin blessed with the powers of the gods. This mod adds unique classes with magic, spells, abilities, items and more.

Each of the 11 demigods is an RPG-like class of its own, with abilities, spells, companions and passive attributes that grow as you progress. Many echo classic RPG roles, such as the cleric, the necromancer or the ranger, but every one is a figure from Norse myth that belongs in the world of Valheim.

📖 Wiki · 💬 Discord

⚠️ Your advanced settings are reset on every new update for rebalancing purposes, unless 'Automatically Update Configs' is disabled in your configs.

Demigods

Demigod Plays like Element Weapons
Brokkr Engineer & Smith ⚡ Lightning
🔥 Fire
Axes
Clubs
Crossbows
Eir Cleric ✨ Spirit
🔥 Fire
Spears
Swords
Shields
Fenrir Brawler ❄️ Frost Fists
Freyja Valkyrie Druid 🧪 Poison Spears
Swords
Shields
Hel Necromancer ✨ Spirit
🧪 Poison
Two-handed axes
Two-handed swords
Polearms
Knives
Hraesvelgr Aerial Warrior ⚡ Lightning (infused) Swords
Polearms
Kvasir Vampiric Archer ✨ Spirit Bows
Knives
Njord Sea Shaman ⚡ Lightning
❄️ Frost
Axes
Swords
Polearms
Surtr Pyromancer 🔥 Fire Axes
Swords
Polearms
Thor Lightning Warrior ⚡ Lightning Clubs
Axes
Himminafl
Ullr Ranger ❄️ Frost
🧪 Poison
Bows
Knives
Spears
Axes

Each demigod's abilities, attributes and infusion are on its wiki page.

Setup

  • Do not rename "NorseDemigods.dll", and keep the files and folders that come with it in place, or the mod may not work correctly.
  • On multiplayer servers, every player needs the same mod version and the same 'Demigods.yaml' and 'Consumables.json' as the server (for example, by using the server's modpack); otherwise, joining is refused.

More details: Installing the Mod.

Getting Started

  • Open your 'compendium' (click the bird icon in the Tab menu) and read ND: Introduction.
  • Use the free Demigod Runestone in your inventory to choose your demigod.
  • Set up your ability hotkeys (see below), especially if your mouse has no side buttons.

More details: First Steps.

General Tips

  • Choose a difficulty. Once you get used to your demigod, you could feel overpowered. Change 'Difficulty' in the mod configs (Expert is recommended), or use the world modifiers or another mod. See Difficulty.

  • Start with a new character if you can. The mod works with existing characters, but some demigods, such as Fenrir, rely heavily on their demigod skill, and catching up late can be tedious.

  • Optional features, such as Teleportation and Harpoon Fishing (inspired by the 'SpearFish' mod by Korppis), can be enabled or disabled in your configs. See Optional Features.

Hotkeys

Below are the default hotkeys for the commands that this mod introduces.

  • Please note that some abilities are triggered by a combination of keys, which can all be found in your 'compendium' after choosing a demigod.

  • Some abilities are triggered using the special attack in conjunction with another action, such as blocking or jumping. You can find all combinations in your 'compendium' after choosing a demigod.

  • All hotkeys can be changed in the config file in section '(Hotkeys)'. It is recommended, however, that you use a configuration manager mod to bind the hotkeys directly in-game.

Command Default Hotkey Comments
Ability A Front side mouse button You should definitely change this hotkey if you do not have side mouse buttons.
Ability B Back side mouse button You should definitely change this hotkey if you do not have side mouse buttons.
Ability C Blocking + Front side mouse button You can assign a dedicated hotkey to this ability if you do not want to hold block.
Ability D Blocking + Back side mouse button You can assign a dedicated hotkey to this ability if you do not want to hold block.
Ignore Special Attack Left Alt (Hold) Some abilities override the weapon special attacks. Hold this key to use the weapon's normal special attack instead.
Teleport P If you wish to disable the teleport ability, you can simply disable it in section 'Teleportation' in your configs (instead of unbinding the hotkey).

More details: Controls and Hotkeys.

Enhanced User Interface

For a cleaner, more advanced user interface, check out NorseDemigodsUI by RDMods / Safwan.

This optional addon provides an ability bar with hotkeys and cooldowns, energy and companion meters, detailed stats and tooltips, and a built-in wiki for your demigod.

Compatibility

Mods that seem to be incompatible or partially incompatible with NorseDemigods:

Mod Severity Comments
BetterTames 🔴 High Summoned companions become immortal, and unlimited repeated summoning is possible.
CombatincentivesREwrite 🔴 High Reported by a user on Discord: Cannot save or respawn when using both mods together.
FortifySkillsRedux 🟠 Medium Reported by a user on Discord: Upon death, the demigod skill level is drastically reduced.
Resurrection 🟡 Low After being resurrected, the demigod status effects will not return. Re-logging is required.
Shawesomes Divine Armaments 🟠 Medium Reported by a user on Discord: Having 'ssj' activated makes your skills level up too quickly.

Mods with built-in support, and bridge mods made by other authors: Compatibility.

Infused Materials

Each demigod has its own infusion item that upgrades its abilities, and permanent consumables give any demigod lasting bonuses, such as more health, armor or faster energy regeneration. Your compendium gives a clue to your demigod's infusion recipe.

Recipes and effects (spoilers): Infusion Items and Permanent Consumables.

More on the Wiki

Page What you will find
Abilities Damage, cooldown, energy cost and infused upgrade of every ability
Attributes Every passive attribute and the demigods that have it
Companions Every creature a demigod can summon, compared
Troubleshooting Common problems and how to report a bug
Console Commands The mod's console commands and admin cheats
FAQ Short answers to the questions players ask most often

Translation

The mod's content can be translated into other languages through text/JSON files (except for configs). If you translate the files into any language that is not yet available, feel free to share them with me on Discord so that I can include them in the official mod.

At the moment, only the following languages are available:

Language Contributor Localization Version
English Alpus Latest
Brazilian Portuguese WayWard Latest
Chinese Khadgar & HCvalheim Latest
French N/A Latest
German Godmin Latest
Hungarian N/A Latest
Italian N/A Latest
Japanese N/A Latest
Korean 월련 Latest
Polish N/A Latest
Russian Эри, Фурлапан & Prospirtovan Latest
Spanish N/A Latest
Turkish N/A Latest
Ukrainian Xzar_Warrior Latest
Vietnamese QuânKha (Zono) Latest

The original contributors' translations have been preserved, with missing keys added and existing text only adjusted where inconsistencies were found. Thank you to all original contributors! You and anyone else are welcome to improve these translations and share corrections on Discord. I apologize in advance for any mistakes in the additions or corrections.

How to translate the mod?

In order to translate the content into another language:

  • If you do not have a folder named 'Translations' where 'NorseDemigods.dll' is located: Copy 'EN-NorseDemigods.json' and replace the "EN" prefix with the language code you want to translate the mod into (as shown in the table below). E.g. 'EN-NorseDemigods.json' into 'KO-NorseDemigods.json' for Korean.
  • If you do have a folder named 'Translations' where 'NorseDemigods.dll' is located: Open the 'Translations' folder, copy the 'English' folder and rename the copied folder to match another language as per the table below (e.g. 'Swedish'). Then inside the newly renamed folder, replace the "EN" prefix in 'EN-NorseDemigods.json' with the language code you want to translate the mod into (as shown in the table below). E.g. 'EN-NorseDemigods.json' into 'SE-NorseDemigods.json' for Swedish.

In order to update a translation:

  • Find the 'XX-NorseDemigods.json' file inside the 'plugins' folder, where "XX" is the target language code according to the table below, and open it with any text editor (I recommend Notepad++).
  • Correct any inaccurate text and check the release notes for translation keys added or modified since the version supported by your translation, as listed above.
  • Change the value of the last line of the localization file (localization_version) from "x.x.x" to the same version found in the English localization file, e.g. "1.4.0".
  • Share your file with the mod creator on Discord.
Languages: click here to expand...
Code Language
AB Abenaki
BG Bulgarian
CS Czech
DA Danish
DE German
EL Greek
ES Spanish
FI Finnish
FR French
HI Hindi
HR Croatian
HU Hungarian
IS Icelandic
IT Italian
JA Japanese
KA Georgian
KO Korean
LT Lithuanian
LV Latvian
ML Macedonian
NO Norwegian
NL Dutch
PL Polish
PT-BR Portuguese_Brazilian
PT-EU Portuguese_European
RO Romanian
RU Russian
SE Swedish
SK Slovak
SR Serbian
TH Thai
TR Turkish
UK Ukrainian
ZH-CN Chinese
ZH-TW Chinese_Trad

Join me on Discord to report bugs and give me feedback

Link: https://discord.gg/gSQHmE3yap

Release notes

See the Changelog tab.

Changelog

1.9.3 Latest
  • Fox Legs, Hare Legs, Sturdy Legs and Titan Legs: fall damage still starts above 12 m, but now rises more slowly, reaching 100 at 28 m instead of 20 m. Falls can now kill you. New server option 'Prevent Lethal Fall Damage' (off by default) brings back the old protection: falls never take you below 10 health.
  • Holy Sun now burns away tar in multiplayer too, and every nearby player sees it. It no longer needs 'Enable Experimental Features', and its burn speed no longer depends on your frame rate.
  • Ability icons have been updated.
1.9.2
  • Each demigod now keeps its ability infusion when you switch demigods: switch back later and its abilities are infused again. Server option 'Keep Infused Abilities Per Demigod' (on by default); the RevokeDemigod command still removes every infusion.
  • Your energy is now saved when you log out and restored when you log in (up to your maximum). It still starts at 0 after dying or switching demigods.
  • New cheat command 'RaisePlayerDemigodSkill ' for admins: raises (or, with a negative number, lowers) the demigod skill of another online player, e.g. 'RaisePlayerDemigodSkill 10 Ragnar'. Names with spaces work, and upper/lower case does not matter.
  • Titan Arms: new client option 'Prevent Weapon Auto Equip On Pickup' (on by default). Picking up a weapon while unarmed no longer equips it automatically. Thanks to Sneth for the idea!
  • Valkyrie: a returning thrown spear now goes back to the inventory slot it was thrown from, if that slot is still free.
  • Minions and Holy Conjuration now draw your weapons again after the cast, like Blast and Bomb. Before, they stayed sheathed until you drew them yourself.
  • Switching demigods now removes the previous demigod's weapon changes right away. Before, they stayed until each weapon's next attack, and blocking before your first attack could carry some of them over to the new demigod.
  • Fixed a rare issue where, after an error during a special attack, normal attacks could keep acting like that special attack (e.g. Fenrir's unarmed attacks costing eitr) until the game was restarted.
1.9.1
  • Hungarian and Italian translations added into the game.
    • Fluent speakers are welcome to share corrections on Discord!
  • Nano Cube:
    • Its chance to stagger enemies now works without infusion, as described.
    • Its healing no longer removes poison.
    • Infusion now only increases the cube's size.
  • Hel's infused ghost (Minions) can now be summoned indoors, such as in dungeons and caves.
  • Stagger effects no longer affect bosses: Nano Cube, infused Blast, Static Body and Valkyrie's block.
  • Sneak attacks:
    • Abilities and attribute splash damage no longer deal bonus damage to unaware enemies (several, such as Bomb, Holy Strike, Holy Sun, Meteor and Nano Cube, dealt 4x damage).
    • Exceptions: Infused Arrow's arrows (not its explosion), Lightning Torpedo and Poison Javelin (4x), and Acid Bolt, Fireball, Ice Shards and Lightning Bolt (the weapon's bonus).
  • Sneak and swim speed changes:
    • Sneak speed bonuses (Wolf Speed, Sneaky and Bloody Archer) now only apply while sneaking. Moving while encumbered is no longer faster than normal.
    • Sneaking is never faster than jogging, even with heavy armor.
    • Swim speed bonuses (Wolf Speed and Aquatic Body) are now percentages, and the highest one applies.
    • Switching demigods no longer keeps the previous demigod's sneak and swim speeds or sneak stamina drain.
    • Settings: 'Altered Sneak Speed' and 'Altered Swim Speed' were replaced by 'Bonus Sneak Speed (%)' and 'Bonus Swim Speed (%)'.
    • Settings: 'Altered Sneak Stamina Drain' was replaced by 'Stamina Drain Modifier From Sneaking (%)', like the sprinting and jumping ones (Sneaky and Bloody Archer: 60%, same as before).
    • New values: sneak speed +50% (Wolf Speed, Sneaky) and +25% (Bloody Archer); swim speed +25% (Wolf Speed) and +50% (Aquatic Body).
    • Sneak and swim speed bonuses are now scaled by 'Special Movement Speed Modifier (%)', like other movement speed bonuses.
  • Burning Ground:
    • The fire no longer damages tamed creatures or summoned companions.
    • The fire no longer hits Surtr himself, so it never sets him on fire. While he stands in it, Cold Blood heals him once per tick (it could heal more than once before), and the infused Poison and Frost removal still works.
    • Only one fire can burn at a time: casting it again (if the cooldown is set shorter than the duration) puts out the previous one.
  • Sacrifice can now be used at low health when the infused ghost is the only minion alive.
  • Hunter's extra skin drops and Raider's coins no longer come from friendly creatures, such as tamed creatures and summoned companions.
  • Crush now requires being at least 1 m above the ground, as intended. It could be used from the ground before.
  • Crush no longer throws and drops your spear: with a spear, it now strikes like the other weapons, with the same damage as the throw.
  • Water Sphere no longer targets enemies behind walls or terrain in some directions.
  • 'Find Closest Bosses' now also pins the Queen and Fader.
  • Difficulty now only increases damage from creatures. Falls, falling trees, drowning, freezing, lava and other environmental damage are no longer increased.
    • Burning and poison caused by a creature's attack are still increased, and now use the boss value when caused by a boss.
  • Demigod skill:
    • Hraesvelgr's experience while airborne now applies 'Skill Demigod Experience Modifier (%)' and the world's skill gain modifier, and shows the level up message.
    • Switching demigods no longer adds experience after removing the levels: you start at exactly 0% toward the next level.
  • Purity now increases all spirit damage you inflict, as described: weapons, attribute bonuses (such as Holy Body and Bloody Archer) and abilities (such as Holy Strike). It only increased the weapon's own spirit damage before.
  • Eir and Kvasir's spirit piercing, Freyja's poison piercing and infused Enraged's spirit piercing:
    • They now work in multiplayer when another player's game controls the enemy, from the first hit.
    • They now only apply to your own hits. Before, they permanently lowered the enemy's resistance, which also helped other players.
  • The wolf no longer loses its name, health, hits and stars when the game unsummons it for being too far away (about 65 m) or unloads it. Only its death resets it.
  • Bloody Archer's eitr burst now only triggers on the primary target of an arrow or bolt. It could trigger on any hit while a bow or crossbow was equipped, such as abilities and bounces.
  • Fireball, Acid Bolt, Ice Shards, Poison Javelin and Meteor now damage trees and ores with tool tier 1, increased by Infused Earthbreaker. They always hit at tier 0 before, so Infused Earthbreaker had no effect on them.
  • Infused Morgenheart now increases summoned creature damage by 25% (was 20%), the same as its health bonus.
  • Tooltip and setting description fixes:
    • 'Ignore Non Teleportable Items' now correctly states that it lets the teleport ability carry ore and other non-teleportable items.
    • The capped demigod skill now states that obtaining the next boss's head lifts the cap, as the capped message does (it said killing the boss).
    • Corruption no longer lists duplication times, which only applied to wood and seeds.
    • Movement speed bonuses now state that they apply to all movement, including swimming.
    • Stamina regeneration from Dark Aura, Elemental Shield, Enraged, Lightning Aura, Stone Shield and Wind Aura now states when it applies (Enraged's tooltip did not mention it).
    • Wind Aura now states that it isn't active while swimming.
    • Sneaky and Bloody Archer now show how much less stamina you use while sneaking.
    • Thunder Forger's bonus damage and lightning splash apply to axes and clubs.
    • Aquatic Body, Flame Body, Holy Body, Static Body and Thorn Body now state which weapons trigger their splash damage.
    • Consistent wording for sprinting in all languages, and several translation corrections.
  • Translation keys modified (all included languages updated):
ability_darkaura_tooltip
ability_elementalshield_infused_tooltip
ability_elementalshield_tooltip
ability_enraged_tooltip
ability_lightningaura_tooltip
ability_stoneshield_tooltip
attribute_aquaticbody_tooltip
attribute_bloodyarcher_tooltip
attribute_corruption_tooltip
attribute_eagleagility_tooltip
attribute_flamebody_tooltip
attribute_foxlegs_tooltip
attribute_harelegs_tooltip
attribute_holybody_tooltip
attribute_sneaky_tooltip
attribute_staticbody_tooltip
attribute_sturdylegs_tooltip
attribute_thornbody_tooltip
attribute_thunderforger_tooltip
attribute_titanlegs_tooltip
attribute_watershield_tooltip
attribute_windaura_tooltip
attribute_wolfspeed_tooltip
demigod_basic_tooltip_ext
runestone_menu_confirmation_dialog_panel_text

61 older entries, full version history & downloads →

Files

25 files · 47 MB download

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Manual download
Just this mod One .zip — NorseDemigods 1.9.3
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Manual installation instructions
1

Install BepInExPack Valheim

BepInExPack Valheim is required to run mods in Valheim.

Download BepInExPack Valheim 5.4.2360 · View mod page

Check out the mod page for detailed installation instructions.

2

Install NorseDemigods

This mod must be installed on both the client and the server.

Download NorseDemigods 1.9.3

Extract the ZIP and place the file(s) into the BepInEx/plugins/ folder inside your Valheim game folder.